Game Testing

Game Testing

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Mar 1, 2004 · Englisch · Taschenbuch (400 Seiten)
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Buchdetails

Format Taschenbuch
Seiten 400
Sprache Englisch
Veröffentlicht Mar 1, 2004
Verlag Wordware Publishing, Inc
ISBN-10 155622351X
ISBN-13 9781556223518

Beschreibung

Chris Hind delves into the intricate world of game testing, offering a comprehensive exploration of the essential elements that contribute to successful game quality assurance. With a focus on pivotal topics such as planning and staffing, he provides readers with invaluable insights into the strategies required for effective game testing.

The book details the art of crafting test cases and emphasizes the importance of thorough documentation throughout the testing process. By breaking down complex concepts into digestible segments, Hind equips aspiring testers and industry veterans alike with the knowledge they need to navigate the challenges of ensuring a polished gaming experience. This resource serves as an indispensable guide for anyone looking to thrive in the dynamic field of game testing.
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