Inside Game Design

Inside Game Design

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2007 · Inglés · Tapa blanda
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Descripción

Iain Simons delves into the intricate world of video game design, exploring the creative processes that shape this burgeoning medium. He highlights how, despite its rapid growth and cultural significance, video games often lack the scholarly recognition afforded to other art forms. Through engaging anecdotes and expert insights, Simons unveils the challenges and triumphs faced by game designers in their quest to merge storytelling and interactivity.

The book takes readers behind the scenes, offering a glimpse into the minds of those who craft captivating gaming experiences. Each chapter reveals the diverse perspectives of designers, programmers, and artists, showcasing their collaborative efforts in bringing virtual worlds to life. Simons encourages a deeper appreciation for the artistry involved, challenging stereotypes and inviting a broader audience to understand the nuances of game creation.

Simons' thoughtful examination invites both enthusiasts and curious newcomers to engage with the complexities of game design. He posits that video games deserve a place alongside traditional art forms, as they provoke thought, foster community, and push the boundaries of innovation. This exploration serves as a call to recognize video games not merely as entertainment, but as a profound cultural phenomenon deserving of serious study and reflection.

Detalles del libro

Formato Tapa blanda
Páginas 160 páginas
Idioma Inglés
Publicado sep. 27, 2007
Editorial Laurence King Publishers
ISBN-10 1856695328
ISBN-13 9781856695329
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