Descripción
This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technological questions, to best practice examples in the different storytelling application domains, with a focus on entertainment and games.
Detalles del libro
Formato
Tapa blanda
Idioma
Inglés
Publicado
nov. 27, 2006
Editorial
Springer
ISBN-10
3540499342
ISBN-13
9783540499343