Zune Game Development using XNA 3.0

Zune Game Development using XNA 3.0

Aún sin calificaciones
Mar 16, 2009 · Inglés · Tapa blanda (400 páginas)
Añadir a la estantería

Califica este libro


Exportar diario de lectura

Detalles del libro

Formato Tapa blanda
Páginas 400
Idioma Inglés
Publicado Mar 16, 2009
Editorial Apress
ISBN-10 1430218614
ISBN-13 9781430218616

Descripción

XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step–by–step examples, building complete, working XNA 3.0 examples along the way that you can download and play.
Añadir a la estantería

Califica este libro


Exportar diario de lectura