Détails du livre
Format
Relié
Langue
Anglais
Éditeur
MIT Press
Description
This handbook serves as a comprehensive resource for visual designers and artists eager to harness the potential of programming within their creative practices. It delves into the fundamental concepts of Processing, a flexible software sketchbook and a language tailored for visual arts. The guide emphasizes the intersection between art and technology, enabling readers to explore new dimensions of creativity.
Readers will find an engaging combination of practical examples and theoretical insights, helping them understand both the logic and aesthetics of coding. Through hands-on projects, individuals can develop their own interactive artworks, making the learning process both informative and enjoyable.
As the boundaries between design and programming blur, this handbook stands out as an essential companion for artists looking to innovate and express their visions through coding. It inspires a new generation of creative thinkers who are excited to push the limits of traditional art forms.
Readers will find an engaging combination of practical examples and theoretical insights, helping them understand both the logic and aesthetics of coding. Through hands-on projects, individuals can develop their own interactive artworks, making the learning process both informative and enjoyable.
As the boundaries between design and programming blur, this handbook stands out as an essential companion for artists looking to innovate and express their visions through coding. It inspires a new generation of creative thinkers who are excited to push the limits of traditional art forms.