Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces

Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces

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Aug 23, 2010 · Anglais · Relié (480 pages)
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Détails du livre

Format Relié
Pages 480
Langue Anglais
Publié Aug 23, 2010
Éditeur CRC Press
ISBN-10 1439812152
ISBN-13 9781439812150

Description

In the realm of computer graphics, subdivision methods have emerged as powerful tools, particularly in the creation of smooth curves and surfaces. This work delves into the intricacies of wavelet subdivision techniques, providing insights that are both theoretical and practical. Authors Charles K. Chui and Johan De Villiers explore how these methods can significantly enhance rendering quality, making them indispensable for modern animation and interactive gaming.

The book illuminates the mathematical foundations behind wavelet theory while offering applications that are vital to designers and developers alike. By bridging the gap between abstract concepts and real-world usage, it serves as a comprehensive resource for those looking to elevate their skills in graphical design. The blend of academia and practical application makes it a valuable addition to the library of anyone passionate about the art and science of digital imaging.
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