General Game Playing (Synthesis Lectures on Artificial Intelligence and Machine Learning)

General Game Playing (Synthesis Lectures on Artificial Intelligence and Machine Learning)

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Inglese · Brossura
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Descrizione

In the realm of artificial intelligence, a novel approach to game playing emerges, shedding light on the complexities and strategies inherent in various games. This exploration emphasizes the concept of general game playing, showcasing how AI can adapt and learn across diverse gaming environments without prior knowledge. The author delves into the underlying principles that govern effective gameplay, providing insights for both researchers and enthusiasts alike.

Through engaging discussions, the work reveals the intricacies of designing algorithms that enable machines to understand and interpret game rules, strategies, and opponent behavior. By drawing on examples from multiple game genres, readers are offered a comprehensive view of the adaptability of AI and its growing significance in the tech landscape.

Ultimately, this exploration serves as a vital resource for those interested in the intersection of games and artificial intelligence, opening doors to future innovations and applications in the field. It invites readers to consider the potential of AI as not just a tool, but as a player with the ability to engage and evolve within ever-changing gaming scenarios.

Dettagli del libro

Formato Brossura
Lingua Inglese
Editore Morgan & Claypool Publishers
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