Animation Methods : The Only Book You'll Ever Need

Animation Methods : The Only Book You'll Ever Need

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Jul 12, 2013 · 英語 · キンドル (240 ページ)
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本の詳細

形式 キンドル
ページ数 240
言語 英語
公開されました Jul 12, 2013
出版社 David Rodriguez

説明

Whether you want to become a professional or just make your own animated movies and games. This book will show you all of the secrets used in a studio environment for specifically doing 3D Character Animation. This is a step-by-step guide for learning Maya, animation tools, how to get into the industry, demo reel, interview process, body animation, and facial animation. You can quickly learn animation without ever setting a foot inside a classroom or paying a large tuition.

This is the only book that comes alive as you read it through QR codes. Use your smartphone to scan the codes and view a 3D animated clip of the lesson on YouTube. Not only will you read the lesson, but you will be able to see and understand it right on your phone. After all, animation is a visual art.

Animation Methods will show you the techniques and workflows to use in any version of Maya. Once you grasp the easy methods, you’ll be able to apply the same knowledge and animate any character in any software.

David Rodriguez is a fun going and experiences 3D Character Animator who will guide you and mentor you through this book. His work includes; Star Unleashed The Force II, Piranha film, Star Wars Kinect, Ice Age Continental Drift Arctic Games, and more… The same methods he uses in animating professionally are revealed in this book.

It’s about time someone wrote a book in a way beginners can understand it. Even if you’re an intermediate user, there’s always something you can learn.

Through the books website you’ll be able to download the rigs, example scene files, access to animation scripts, and watch the animation clips online.
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