Beginning Math Concepts for Game Developers

Beginning Math Concepts for Game Developers

John P. Flynt , Boris Meltreger
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2006 · 英語 · ペーパーバック
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説明

Successful game programmers understand that in order to take their skills beyond the basics, they must have an understanding of central math topics; however, finding a guide that explains how these topics relate directly to games is not always easy. Beginning Math Concepts for Game Developers is the solution! It includes several hands-on activities in which basic math equations are used for the creation of graphs and, ultimately, animations. By the time you finish, you will have developed a complete application from the ground up that allows you to endlessly explore game development scenarios for 2D games. If you have a basic understanding of programming essentials and a desire to hone your math skills, then get ready to take a unique journey that examines what is possible when you combine game development with basic math concepts.

本の詳細

形式 ペーパーバック
ページ数 336ページ
言語 英語
公開されました 10月 10, 2006
出版社 Cengage Learning Ptr
版 1
ISBN-10 1598632906
ISBN-13 9781598632903
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