Game Development Essentials: Game Level Design

Game Development Essentials: Game Level Design

Jeannie Novak , Travis Castillo
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2008 · 英語 · ペーパーバック
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説明

In this insightful guide, readers are introduced to the fundamental concepts of game level design, tailored for the latest advancements in game engines. The authors, Jeannie Novak and Travis Castillo, combine their expertise to provide a thorough foundation for aspiring designers eager to create immersive and engaging game environments.

The book delves into essential strategies and techniques for crafting levels that not only challenge players but also enhance their overall experience. Through practical examples and clear explanations, it navigates through the intricacies of spatial design, narrative integration, and gameplay mechanics, making it accessible to both beginners and seasoned developers.

By exploring the balance between aesthetics and functionality, the authors equip readers with the tools needed to bring their creative visions to life. Whether designing for platformers, shooters, or role-playing games, this essential resource serves as a stepping stone toward mastering the art of level design in the ever-evolving landscape of game development.

本の詳細

形式 ペーパーバック
ページ数 336ページ
言語 英語
公開されました 5月 7, 2008
出版社 Cengage Learning
ISBN-10 1401878644
ISBN-13 9781401878641
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