Implicit Objects in Computer Graphics

Implicit Objects in Computer Graphics

Luiz Velho , Jonas Gomes , Luiz H De Figueiredo
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Mar 17, 2013 · 英語 · ペーパーバック (208 ページ)
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本の詳細

形式 ペーパーバック
ページ数 208
言語 英語
公開されました Mar 17, 2013
出版社 Springer
Softcover reprint of the original 1st ed. 2002
ISBN-10 1475777388
ISBN-13 9781475777383

説明

This work delves into the fascinating world of implicit objects within the realm of computer graphics, showcasing the innovative ways in which these concepts can be applied to enhance digital visual experiences. With a focus on the intersection of mathematical theory and artistic creation, the authors provide an engaging exploration of how implicit surfaces can redefine both modeling and rendering processes.

Readers are guided through various techniques and algorithms, exploring the fundamental principles that govern implicit representations. These methods not only offer elegance in design but also open up new avenues for artists and programmers alike to push the boundaries of traditional graphic practices. The book emphasizes the importance of understanding the underlying math, making complex concepts accessible and relatable.

Fluctuating between theoretical foundations and practical applications, the work is well-structured and meticulously detailed. Each chapter is designed to build on previous knowledge, encouraging readers to engage deeply with the material.

Through a blend of clarity and rigor, the authors aim to inspire a new generation of creators to harness the potential of implicit objects, fostering creativity and innovation in the ever-evolving field of computer graphics.
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