Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation

Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation

Matthew Johnson , James A. Henley , Reshat Hasankolli
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Dec 14, 2014 · 英語 · ペーパーバック (384 ページ)
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本の詳細

形式 ペーパーバック
ページ数 384
言語 英語
公開されました Dec 14, 2014
出版社 Addison-Wesley Professional
ISBN-10 0321957725
ISBN-13 9780321957726

説明

The Unity Engine Tutorial for Any Game Creator ¿ Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity® will help you master Unity and build powerful skills for success in today’s game industry. It also includes a bonus rundown of the new GUI tools introduced in Unity’s version 4.6 beta. ¿ With this indispensable guide, you’ll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether you’re moving to Unity from other engines or are new to game development. ¿ This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unity’s newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything you’ll need is provided. ¿ Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website. ¿ Learn How To ¿

ジャンル

科学&技術
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