Software Engineering for Game Developers

Software Engineering for Game Developers

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Nov 8, 2004 · 英語 · ペーパーバック (800 ページ)
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本の詳細

形式 ペーパーバック
ページ数 800
言語 英語
公開されました Nov 8, 2004
出版社 Course Technology Ptr
1
ISBN-10 1592001556
ISBN-13 9781592001552

説明

In the increasingly complex realm of game development, a solid foundation in software engineering principles is crucial. This book serves as a comprehensive guide for aspiring game developers and seasoned professionals alike, elucidating the essential practices and methodologies that drive successful software projects in the gaming industry. Crafted by experienced professionals, the work merges academic rigor with practical insights, providing readers with strategies for tackling real-world challenges.

The authors delve into the intricacies of game design, emphasizing the importance of robust coding practices, efficient debugging techniques, and effective project management. They explore contemporary development environments and tools, ensuring that readers remain current with the fast-paced advancements in technology. By presenting case studies and hands-on exercises, the book encourages interactive learning, allowing developers to apply theoretical concepts in tangible ways.

Throughout its chapters, the narrative fosters an appreciation for collaboration and teamwork in game development, highlighting how effective communication can enhance the creative process. This book stands as an essential resource, instilling a deep understanding of how software engineering principles can elevate the art of game creation.

ジャンル

科学&技術
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