Unity 5.x Shaders and Effects Cookbook

Unity 5.x Shaders and Effects Cookbook

Alan Zucconi , Kenneth Lammers
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Feb 26, 2016 · 英語 · キンドル (381 ページ)
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本の詳細

形式 キンドル
ページ数 381
言語 英語
公開されました Feb 26, 2016
出版社 Packt Publishing

説明

Dive into the immersive world of shader programming with a comprehensive guide designed for Unity enthusiasts. With insights from Alan Zucconi and Kenneth Lammers, readers are provided with practical techniques that transform flat visuals into stunning, dynamic experiences. Perfect for both beginners and seasoned developers, the book offers a hands-on approach filled with illustrative examples and detailed recipes that empower users to enhance graphics and effects.

As users progress through the chapters, they will gain a deeper understanding of how shaders work within the Unity environment. The authors break down complex concepts into manageable steps, allowing programmers to easily implement advanced visual effects and optimize performance. Whether aiming to create breathtaking environments or eye-catching gameplay mechanics, this guide serves as an essential resource for anyone looking to elevate their Unity projects.

ジャンル

科学&技術 料理本 アートと写真 自然
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