Visual Basic: Game Programming for Windows

Visual Basic: Game Programming for Windows

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1992 · 英語 · ペーパーバック
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説明

In a world where programming meets creativity, this book serves as a guide for developers eager to dive into game programming using Visual Basic. Michael J. Young unpacks the complexities of game design, making it accessible to both beginners and seasoned programmers alike. With step-by-step instructions, readers are equipped to harness the power of Visual Basic to create visually appealing and engaging games.

Young’s approach is hands-on, blending theory with practical applications. Readers will learn how to construct various game elements, from graphics to sound, while gaining insights into the world of software development. The book encourages experimentation, empowering aspiring game creators to push the boundaries of their ideas.

As the pages unfold, readers discover not just the technicalities of programming but also the joy and excitement of bringing a game to life. With tips and tricks scattered throughout, this resource becomes an invaluable companion for anyone looking to explore the thrilling field of game development.

本の詳細

形式 ペーパーバック
ページ数 526ページ
言語 英語
公開されました Jan 1, 1992
出版社 Microsoft Press
ISBN-10 1556155034
ISBN-13 9781556155031

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