3D Computer Graphics

3D Computer Graphics

아직 평점이 없습니다
1994 · 영어 · 페이퍼백
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설명

In an innovative approach to the world of computer graphics, this updated edition showcases the fundamental principles and practices essential for mastering the art of 3D modeling and rendering. The author, Andrew S. Dr. Glassner, conveys complex concepts in a clear and engaging manner, making the intricacies of graphics more accessible to both newcomers and seasoned professionals.

The text is structured to guide readers through various topics, from foundational theories to advanced techniques. With a blend of practical examples and theoretical knowledge, the book invites learners to immerse themselves in the dynamic field of 3D graphics. Each section builds upon the last, creating a cohesive journey through ideas that have shaped the evolution of computer-generated imagery.

Designed for both academic and self-study, this resource emphasizes hands-on experience. Readers are encouraged to engage with exercises that reinforce learning and development, fostering creativity and technical skill.

Ultimately, this comprehensive guide aspires to inspire a new generation of graphic artists and technicians, empowering them to create visually stunning and technically proficient works that push the boundaries of imagination.

책 세부 정보

형식 페이퍼백
페이지 232 페이지
언어 영어
출판됨 7월 1, 1994
출판사 Green Editorial
판 First Edition
ISBN-10 1558213058
ISBN-13 9781558213050

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