3D Reconstruction from Multiple Images (Part 1: Principles in Computer Graphics and Vision)

3D Reconstruction from Multiple Images (Part 1: Principles in Computer Graphics and Vision)

Theo Moons , Luc Van Gool , Maarten Vergauwen
아직 평점이 없습니다
2009 · 영어 · 페이퍼백
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설명

In a world increasingly reliant on visual data, the ability to reconstruct three-dimensional images from multiple two-dimensional pictures has become a critical skill in fields ranging from computer graphics to computer vision. This work lays the groundwork for understanding the principles behind 3D reconstruction, highlighting the mathematical and algorithmic foundations that underlie these techniques. Through detailed explanations and theoretical insights, the authors aim to provide a coherent framework that readers—from students to seasoned professionals—can utilize to appreciate and apply 3D reconstruction in their work.

Theo Moons, Luc van Gool, and Maarten Vergauwen's collaboration brings together years of research and expertise, presenting complex ideas in an accessible manner. The emphasis on fundamental principles serves as a launchpad for future exploration, encouraging readers to delve deeper into this evolving field. With a careful blend of theory and application, this primer equips its audience with the knowledge to navigate the intricacies of image processing and reconstruction technologies effectively.

책 세부 정보

형식 페이퍼백
페이지 130 페이지
언어 영어
출판됨 Oct 23, 2009
출판사 Now Publishers Inc
ISBN-10 1601982844
ISBN-13 9781601982841
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