설명
This latest entry in the renowned Game Programming Gems series presents a wealth of fresh insights and techniques for aspiring and experienced game developers alike. Each chapter delves into a specific aspect of game programming, offering practical advice and innovative solutions to common challenges faced in the industry today.
Readers will find a diverse range of topics, from graphics and physics to AI and networking, all curated by experts in their fields. The contributions provide not only theoretical knowledge but also hands-on examples, demonstrating how to implement these concepts in real-world scenarios.
Enthusiasts and professionals can expect to enhance their skillset, learn new approaches, and stay updated on the latest trends and technologies in game development. This volume stands as a vital resource for those looking to push the boundaries of creativity and technical prowess in gaming.
Readers will find a diverse range of topics, from graphics and physics to AI and networking, all curated by experts in their fields. The contributions provide not only theoretical knowledge but also hands-on examples, demonstrating how to implement these concepts in real-world scenarios.
Enthusiasts and professionals can expect to enhance their skillset, learn new approaches, and stay updated on the latest trends and technologies in game development. This volume stands as a vital resource for those looking to push the boundaries of creativity and technical prowess in gaming.
책 세부 정보
형식
하드커버
페이지
660 페이지
언어
영어
출판됨
7월 25, 2002
출판사
Charles River Media
ISBN-10
1584502339
ISBN-13
9781584502333