Physics Modeling for Game Programmers

Physics Modeling for Game Programmers

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Aug 12, 2004 · 영어 · 페이퍼백
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책 세부 정보

형식 페이퍼백
언어 영어
출판됨 Aug 12, 2004
출판사 Course Technology Ptr
ISBN-10 1592000932
ISBN-13 9781592000937

설명

David Conger's work offers an accessible entry point for game programmers eager to integrate 3D math and physics into their projects. Focusing on practical application rather than dense theoretical frameworks, it empowers readers to grasp complex concepts through clear examples and engaging explanations.

Navigating through common challenges faced by game developers, this guide emphasizes hands-on techniques that streamline the implementation process. With a strong emphasis on real-world usage, it equips aspiring developers with the tools needed to craft immersive gaming experiences, ultimately bridging the gap between physics theory and dynamic gameplay mechanics.

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과학 & 기술
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