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Dec 28, 2014
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AppSmith Books
ISBN-10
8799670127
ISBN-13
9788799670123
설명
Programming Swift! Beginning iOS Development is the first book in a new Swift series from AppSmith Books.
With this first title, you’ll dive right in to iOS 8 development with the latest version of Xcode.
Written like a series of tutorials, the chapter projects start off simple and gradually build in complexity. You’ll start with a tour of Xcode and the IDE and quickly start building apps. The book is fully illustrated throughout with straight forward instructions and hands-on programming. A little programming experience with Swift will be helpful, but new Swift features are highlighted and explained in special “Swift Notes”.
This is not a beginner’s guide to pure Swift, but more like a beginner’s guide to building iOS apps using Swift.
You’ll learn
how a basic app works
the dozens of visual objects and some none visual objects in the Xcode object library, how to code them, customize them and get them working together.
how to use Swift with the Cocoa Touch frameworks
application life cycles
general iOS developmet
iPad, iPhone and Universal apps
debugging
table and collection view programming
classes, protocols and delegates
notification center, segues, unwinding segues
multi-view apps with modal, tabbed and navigation view controllers
universal, adaptive storyboards, size classes and auto layout
persisting data
localization
Xcode Snippets and code snapshots
Asset Catalog, App Icons and launch screens.
There are 18 coding chapters and 17 source code projects to download.
None of the projects covered in this book will require a paid Apple developer membership.
The print edition will be released in July 2015 and until then, the Kindle edition is half price!
Check out the Amazon “Look Inside” feature to see the projects you’ll be building.
With this first title, you’ll dive right in to iOS 8 development with the latest version of Xcode.
Written like a series of tutorials, the chapter projects start off simple and gradually build in complexity. You’ll start with a tour of Xcode and the IDE and quickly start building apps. The book is fully illustrated throughout with straight forward instructions and hands-on programming. A little programming experience with Swift will be helpful, but new Swift features are highlighted and explained in special “Swift Notes”.
This is not a beginner’s guide to pure Swift, but more like a beginner’s guide to building iOS apps using Swift.
You’ll learn
how a basic app works
the dozens of visual objects and some none visual objects in the Xcode object library, how to code them, customize them and get them working together.
how to use Swift with the Cocoa Touch frameworks
application life cycles
general iOS developmet
iPad, iPhone and Universal apps
debugging
table and collection view programming
classes, protocols and delegates
notification center, segues, unwinding segues
multi-view apps with modal, tabbed and navigation view controllers
universal, adaptive storyboards, size classes and auto layout
persisting data
localization
Xcode Snippets and code snapshots
Asset Catalog, App Icons and launch screens.
There are 18 coding chapters and 17 source code projects to download.
None of the projects covered in this book will require a paid Apple developer membership.
The print edition will be released in July 2015 and until then, the Kindle edition is half price!
Check out the Amazon “Look Inside” feature to see the projects you’ll be building.