Beschrijving
Frank Dignum, Jeff Bradshaw, and Barry G. Silverman delve into the realm of multi-agent systems, showcasing their transformative potential for games and simulations. The authors explore how these technologies can create more immersive and responsive gaming environments, enhancing player experiences through intelligent agent interactions.
By emphasizing cognitive intelligence, they illustrate how agents can learn, adapt, and collaborate, leading to unprecedented levels of realism and engagement in simulations. This book serves as a critical resource for developers and researchers alike, providing insights into the design and implementation of sophisticated, interactive agents.
With a focus on practical applications and theoretical underpinnings, the work invites readers to innovate and expand the boundaries of what is possible in both gaming and simulated contexts.
By emphasizing cognitive intelligence, they illustrate how agents can learn, adapt, and collaborate, leading to unprecedented levels of realism and engagement in simulations. This book serves as a critical resource for developers and researchers alike, providing insights into the design and implementation of sophisticated, interactive agents.
With a focus on practical applications and theoretical underpinnings, the work invites readers to innovate and expand the boundaries of what is possible in both gaming and simulated contexts.
Boekdetails
Formaat
Paperback
Pagina's
248 pagina's
Taal
Engels
Gepubliceerd
Apr 17, 2010
Uitgever
Springer
ISBN-10
3642111998
ISBN-13
9783642111990