Boekdetails
Formaat
Paperback
Pagina's
524
Taal
Engels
Gepubliceerd
Dec 12, 2010
Uitgever
Addison-Wesley Professional
ISBN-10
0672333457
ISBN-13
9780672333453
Beschrijving
In this insightful guide, readers are introduced to the world of game development using XNA Game Studio 4.0, a powerful tool for creating games across platforms including Windows Phone 7 and Xbox 360. The authors, Tom Miller and Dean Johnson, bring their expertise to the table, providing a clear and accessible path for both beginners and experienced developers looking to expand their skills.
As the pages unfold, they delve into the essential concepts of game programming, emphasizing practical techniques and real-world examples that enhance learning. Each chapter is designed to build on the previous one, gradually increasing in complexity and ensuring that readers can direct their creativity into building engaging and fun games.
With a focus on hands-on experience, the book encourages developers to experiment and apply their knowledge, equipping them with the tools needed to create standout gaming experiences. It is a valuable resource that combines theory and practice, inspiring the next generation of game developers to push the boundaries of their imagination.
As the pages unfold, they delve into the essential concepts of game programming, emphasizing practical techniques and real-world examples that enhance learning. Each chapter is designed to build on the previous one, gradually increasing in complexity and ensuring that readers can direct their creativity into building engaging and fun games.
With a focus on hands-on experience, the book encourages developers to experiment and apply their knowledge, equipping them with the tools needed to create standout gaming experiences. It is a valuable resource that combines theory and practice, inspiring the next generation of game developers to push the boundaries of their imagination.