Computers, Chess, and Cognition

Computers, Chess, and Cognition

T. Anthony Marsland , Jonathan Schaeffer
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Oct 18, 1990 · Angielski · Twarda okładka
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Szczegóły książki

Format Twarda okładka
Język Angielski
Opublikowany Oct 18, 1990
Wydawca Springer
ISBN-10 0387974156
ISBN-13 9780387974156

Opis

In a captivating exploration of the intricate relationship between computers and chess, readers are invited into the world where technology and strategic thinking intersect. The authors dive deep into the evolution of computer chess, detailing how advancements in artificial intelligence have transformed the game from mere entertainment to a complex battleground of minds.

Throughout the work, they examine the cognitive implications of these developments, drawing parallels between human reasoning and machine learning. By analyzing various chess algorithms and their impact on players’ strategies, they offer insights into how computational power can enhance, yet challenge, traditional notions of expertise and intelligence.

This engaging narrative not only charts the historical progress of computer chess but also ponders its future, raising thought-provoking questions about the role of machines in competitive gaming and cognitive processes. The authors present a compelling case for understanding the implications of technology in our own thought patterns and decision-making processes.

Gatunki

Romans Nauka i Technologia
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