Learning C++ by Creating Games with UE4

Learning C++ by Creating Games with UE4

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Jan 1, 2015 · Angielski · Kindle (344 strony)
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Szczegóły książki

Format Kindle
Strony 344
Język Angielski
Opublikowany Jan 1, 2015
Wydawca Packt Publishing
Wydanie 1
ISBN-10 1784394769
ISBN-13 9781784394769

Opis

William Sherif delves into the world of game development in his insightful guide that aims to teach C++ programming through the practical lens of Unreal Engine 4 (UE4). This resource is designed for both beginners eager to make their first steps into coding and seasoned developers looking to sharpen their skills. With a hands-on approach, Sherif encourages readers to learn by creating their own games, emphasizing that the best way to understand the intricacies of C++ is through real-world applications.

As the journey unfolds, the book breaks down complex concepts into manageable sections, making learning seamless and engaging. Readers will not only grasp programming fundamentals but also explore advanced topics such as game mechanics and engine capabilities, all while developing their own projects. The unique blend of C++ and game creation demystifies programming and fosters creativity in aspiring developers.

By the end of the book, readers will emerge with a solid foundation in C++, equipped with the skills and confidence needed to tackle their future game development endeavors. Sherif's engaging writing and practical examples ensure that learners are inspired to continue exploring the vast landscape of game design and coding.

Gatunki

Nauka i Technologia

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