Описание
In this exploration of 3D virtual applications, Peter Bøgh Andersen and Lars Qvortrup delve into the intricacies of creating and experiencing populated digital landscapes. The authors examine how these virtual worlds can mirror real-life experiences, offering a blend of technology and imagination that captivates users on multiple levels.
Through various case studies and theoretical frameworks, the work discusses the implications of inhabiting these 3D environments, ranging from social interaction to education and entertainment. By challenging traditional boundaries and illustrating the potential of virtual spaces, Andersen and Qvortrup inspire readers to envision a future where digital and physical realities seamlessly intertwine.
Through various case studies and theoretical frameworks, the work discusses the implications of inhabiting these 3D environments, ranging from social interaction to education and entertainment. By challenging traditional boundaries and illustrating the potential of virtual spaces, Andersen and Qvortrup inspire readers to envision a future where digital and physical realities seamlessly intertwine.
Детали книги
Формат
Твердый переплет
Страницы
456 страниц
Язык
Английский
Опубликовано
Jan 20, 2004
Издатель
Springer
ISBN-10
1852336587
ISBN-13
9781852336585