Computer Games (II)

Computer Games (II)

Inga betyg ännu
Jan 19, 2012 · Engelska · Pocketbok (561 sidor)
Lägg till på hyllan

Betygsätt denna bok


Exportera bokjournal

Bokdetaljer

Format Pocketbok
Sidor 561
Språk Engelska
Publicerad Jan 19, 2012
Förlag Springer
Utgåva Softcover reprint of the original 1st ed. 1988
ISBN-10 1461387566
ISBN-13 9781461387565

Beskrivning

David N. L. Levy explores the intricate world of computer games, examining not only the mechanics and design that underpin them but also their cultural significance and evolution over time. Through detailed analysis, he sheds light on the ways these digital experiences have shaped entertainment, education, and social interactions. Levy's insights reveal the multitude of ways that computer games can stimulate creative thinking and problem-solving, highlighting their role in modern society.

As an authoritative voice in the field, Levy draws on a rich tapestry of historical context and technological advancements to illustrate how computer games have progressed since their inception. He emphasizes the ever-changing nature of the industry, offering readers a glimpse into future trends and innovations that could redefine the gaming landscape. This work resonates with gamers, developers, and educators alike, providing them an understanding of the deeper implications of this influential medium.

Genrer

Samtida
Lägg till på hyllan

Betygsätt denna bok


Exportera bokjournal