书籍详情
格式
平装书
语言
英语
已发布
Jan 1, 2001
出版商
Premier
描述
Thomas Petchel's work delves into the vibrant world of game programming with Java 2, providing readers with a comprehensive guide to creating their own games. The book's structured approach not only serves as an introduction to Java programming concepts but also immerses readers in the specificities of game development.
Through clear explanations and practical examples, Petchel navigates various programming techniques, allowing aspiring game developers to harness the power of Java. The inclusion of a CD enhances the learning experience, providing valuable resources that complement the written material.
From understanding graphics rendering to managing game physics, the book equips readers with essential skills for turning their game ideas into reality. With Petchel's guidance, both beginners and seasoned programmers can discover the excitement of crafting engaging interactive experiences.
Through clear explanations and practical examples, Petchel navigates various programming techniques, allowing aspiring game developers to harness the power of Java. The inclusion of a CD enhances the learning experience, providing valuable resources that complement the written material.
From understanding graphics rendering to managing game physics, the book equips readers with essential skills for turning their game ideas into reality. With Petchel's guidance, both beginners and seasoned programmers can discover the excitement of crafting engaging interactive experiences.