Metaprogramming GPUs with Sh

Metaprogramming GPUs with Sh

Michael McCool , Stefanus Du Toit
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Aug 2, 2004 · 英语 · 平装书 (308 页数)
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书籍详情

格式 平装书
页数 308
语言 英语
已发布 Aug 2, 2004
出版商 A K Peters/CRC Press
ISBN-10 1568812299
ISBN-13 9781568812298

描述

This book delves into the world of metaprogramming for GPUs using the Sh programming language, offering readers a comprehensive understanding of its principles and applications. The authors, Michael McCool and Stefanus Du Toit, explore how Sh interacts with existing technologies in the realm of real-time shading and graphics, making complex concepts accessible to programmers and enthusiasts alike.

Through a blend of theoretical insights and practical examples, the book elucidates the capabilities of Sh in enhancing graphics programming. It emphasizes the efficiency and flexibility that comes with leveraging metaprogramming techniques. Readers are guided on how to use Sh effectively to optimize rendering processes and develop sophisticated graphical applications.

In addition to discussing the fundamental aspects of Sh, the authors also examine its integration with various graphics APIs and frameworks. This exploration provides a valuable resource for those looking to deepen their understanding of modern graphics programming and leverage the full potential of GPU capabilities.

类型

浪漫

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