Physically Based Rendering: From Theory to Implementation

Physically Based Rendering: From Theory to Implementation

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Aug 11, 2004 · 英语 · 平装书 (1,056 页数)
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书籍详情

格式 平装书
页数 1,056
语言 英语
已发布 Aug 11, 2004
出版商 Morgan Kaufmann
ISBN-10 0123908566
ISBN-13 9780123908568

描述

Rendering is a crucial component of computer graphics― the conversion of a description of a 3D scene into an image for display. Algorithms for animation, geometric modeling, and texturing all must feed their results through some sort of rendering process for the results to be visible in an image. Focusing on realistic images, physically based rendering incorporates ideas from a range of disciplines, including physics, biology, psychology, cognitive science, and mathematics. This book presents the algorithms of modern photorealistic rendering and follows step by step the creation of a complete rendering system. As each new rendering concept is introduced it is also shown implemented in code―there is no better way to understand the subtle and complex process of rendering. The code itself is highly readable, written in the literate programming style that mixes text describing the system with the code that implements it. The result is a stunning achievement in graphics education for students, professionals, and researchers.

*CD-ROM with the source code for a complete rendering system for Windows, OS X, & Linux―with many examples of images created by the system throughout the 4 color text
*The code and text are tightly woven together through the technique of literate programming with a unique indexing feature that lists all locations of functions, variables, and methods on the page they are first described
*The most complete guide to understanding, designing, and building a rendering system

类型

科学与技术 艺术与摄影 心理学
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