Reinforcement Learning

Reinforcement Learning

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May 31, 1992 · 英语 · 精装书 (172 页数)
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书籍详情

格式 精装书
页数 172
语言 英语
已发布 May 31, 1992
出版商 Springer
ISBN-10 0792392345
ISBN-13 9780792392347

描述

Reinforcement learning is the learning of a mapping from situations to actions so as to maximize a scalar reward or reinforcement signal. The learner is not told which action to take, as in most forms of machine learning, but instead must discover which actions yield the highest reward by trying them. In the most interesting and challenging cases, actions may affect not only the immediate reward, but also the next situation, and through that all subsequent rewards. These two characteristics -- trial-and-error search and delayed reward -- are the most important distinguishing features of reinforcement learning.
Reinforcement learning is both a new and a very old topic in AI. The term appears to have been coined by Minsk (1961), and independently in control theory by Walz and Fu (1965). The earliest machine learning research now viewed as directly relevant was Samuel's (1959) checker player, which used temporal-difference learning to manage delayed reward much as it is used today. Of course learning and reinforcement have been studied in psychology for almost a century, and that work has had a very strong impact on the AI/engineering work. One could in fact consider all of reinforcement learning to be simply the reverse engineering of certain psychological learning processes (e.g. operant conditioning and secondary reinforcement).
Reinforcement Learning is an edited volume of original research, comprising seven invited contributions by leading researchers.

类型

惊悚与悬念 动作与冒险 科学与技术 心理学
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