Descripción
The Graphics Gems series, initiated by Andrew S. Glassner in 1990, serves as a comprehensive resource for graphic designers, computer graphics programmers, and enthusiasts alike. This collection brings together a myriad of techniques and methods that have shaped the field, presenting them in a format that is both accessible and informative. Each volume is a treasure trove of knowledge, filled with practical insights and innovations that can be applied to a variety of graphical challenges.
With contributions from experts in the field, the series encompasses a wide range of topics, from rendering and shading to animation and visualization. Through detailed explanations and illustrative examples, it aims to inspire creativity while providing the technical tools necessary for success in graphics programming and design. Readers are encouraged to delve into these gems and explore new possibilities in their artistic and technical endeavors.
With contributions from experts in the field, the series encompasses a wide range of topics, from rendering and shading to animation and visualization. Through detailed explanations and illustrative examples, it aims to inspire creativity while providing the technical tools necessary for success in graphics programming and design. Readers are encouraged to delve into these gems and explore new possibilities in their artistic and technical endeavors.
Detalles del libro
Formato
Tapa dura
Páginas
864 páginas
Idioma
Inglés
Publicado
jul. 13, 1993
Editorial
Academic Press Inc.
Ediciones
3 ediciones
ISBN-10
0122861663
ISBN-13
9780122861666