Description
The Graphics Gems series, initiated by Andrew S. Glassner in 1990, serves as a comprehensive resource for graphic designers, computer graphics programmers, and enthusiasts alike. This collection brings together a myriad of techniques and methods that have shaped the field, presenting them in a format that is both accessible and informative. Each volume is a treasure trove of knowledge, filled with practical insights and innovations that can be applied to a variety of graphical challenges.
With contributions from experts in the field, the series encompasses a wide range of topics, from rendering and shading to animation and visualization. Through detailed explanations and illustrative examples, it aims to inspire creativity while providing the technical tools necessary for success in graphics programming and design. Readers are encouraged to delve into these gems and explore new possibilities in their artistic and technical endeavors.
With contributions from experts in the field, the series encompasses a wide range of topics, from rendering and shading to animation and visualization. Through detailed explanations and illustrative examples, it aims to inspire creativity while providing the technical tools necessary for success in graphics programming and design. Readers are encouraged to delve into these gems and explore new possibilities in their artistic and technical endeavors.
Détails du livre
Format
Relié
Pages
864 pages
Langue
Anglais
Publié
juil. 13, 1993
Éditeur
Academic Press Inc.
Éditions
3 éditions
ISBN-10
0122861663
ISBN-13
9780122861666