Teaching the Game: A collection of syllabi for game design, development, and implementation, Vol. 2

Teaching the Game: A collection of syllabi for game design, development, and implementation, Vol. 2

Richard E. Ferdig , Emily Baumgartner , Enrico Gandolfi
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2021 · Inglés · Kindle
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Descripción

This volume presents a diverse array of interdisciplinary syllabi centered on game design, development, and implementation. Curated by established experts in the field, it serves as a resource for educators seeking innovative ways to integrate gaming into their curricula.

Through various academic perspectives, the book illustrates how games can engage students in critical thinking and creativity. The contributors explore the pedagogical implications of games, highlighting their potential to enhance learning experiences across disciplines.

By combining theory with practical applications, this collection equips educators with the tools to foster an interactive and engaging learning environment that utilizes the power of games. It is a valuable asset for anyone looking to enrich their teaching strategies in the realm of game-based learning.

Detalles del libro

Formato Kindle
Páginas 1,030 páginas
Idioma Inglés
Publicado jun. 28, 2021
Editorial Lulu.com
ISBN-10 1257000667
ISBN-13 9781257000661
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