설명
This volume presents a diverse array of interdisciplinary syllabi centered on game design, development, and implementation. Curated by established experts in the field, it serves as a resource for educators seeking innovative ways to integrate gaming into their curricula.
Through various academic perspectives, the book illustrates how games can engage students in critical thinking and creativity. The contributors explore the pedagogical implications of games, highlighting their potential to enhance learning experiences across disciplines.
By combining theory with practical applications, this collection equips educators with the tools to foster an interactive and engaging learning environment that utilizes the power of games. It is a valuable asset for anyone looking to enrich their teaching strategies in the realm of game-based learning.
Through various academic perspectives, the book illustrates how games can engage students in critical thinking and creativity. The contributors explore the pedagogical implications of games, highlighting their potential to enhance learning experiences across disciplines.
By combining theory with practical applications, this collection equips educators with the tools to foster an interactive and engaging learning environment that utilizes the power of games. It is a valuable asset for anyone looking to enrich their teaching strategies in the realm of game-based learning.
책 세부 정보
형식
킨들
페이지
1,030 페이지
언어
영어
출판됨
6월 28, 2021
출판사
Lulu.com
ISBN-10
1257000667
ISBN-13
9781257000661