توضیحات
The proceedings from the 6th International Conference on Computers and Games, held in Beijing in 2008, provide a comprehensive overview of the latest advancements in the realm of gaming technology and computational methodologies. Featuring contributions from scholars and industry experts, the collection delves into diverse topics that showcase the intersection of gaming and computer science.
Readers will find a wealth of insights into algorithms, game design, artificial intelligence, and player interaction, making this compilation an invaluable resource for researchers, practitioners, and enthusiasts alike. Each paper reflects the dynamic evolution of gaming, highlighting innovative solutions and theoretical frameworks that continue to shape the industry.
Readers will find a wealth of insights into algorithms, game design, artificial intelligence, and player interaction, making this compilation an invaluable resource for researchers, practitioners, and enthusiasts alike. Each paper reflects the dynamic evolution of gaming, highlighting innovative solutions and theoretical frameworks that continue to shape the industry.
جزئیات کتاب
فرمت
جلد نرم
صفحات
287 صفحه
زبان
انگلیسی
منتشر شده
Sep 12, 2008
ناشر
Springer
ISBN-10
3540876073
ISBN-13
9783540876076