Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings

Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings

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2008 · 英語 · ペーパーバック
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説明

The proceedings from the 6th International Conference on Computers and Games, held in Beijing in 2008, provide a comprehensive overview of the latest advancements in the realm of gaming technology and computational methodologies. Featuring contributions from scholars and industry experts, the collection delves into diverse topics that showcase the intersection of gaming and computer science.

Readers will find a wealth of insights into algorithms, game design, artificial intelligence, and player interaction, making this compilation an invaluable resource for researchers, practitioners, and enthusiasts alike. Each paper reflects the dynamic evolution of gaming, highlighting innovative solutions and theoretical frameworks that continue to shape the industry.

本の詳細

形式 ペーパーバック
ページ数 287ページ
言語 英語
公開されました 9月 12, 2008
出版社 Springer
ISBN-10 3540876073
ISBN-13 9783540876076
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