Description
The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations
Détails du livre
Format
Relié
Pages
208 pages
Langue
Anglais
Publié
Mar 18, 2013
Éditeur
Wiley-IEEE Press
Éditions
2 editions
ISBN-10
1118115147
ISBN-13
9781118115145