Beschrijving
The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations
Boekdetails
Formaat
Hardcover
Pagina's
208 pagina's
Taal
Engels
Gepubliceerd
Mar 18, 2013
Uitgever
Wiley-IEEE Press
Edities
2 editions
ISBN-10
1118115147
ISBN-13
9781118115145