Game Engine Design and Implementation

Game Engine Design and Implementation

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Jul 14, 2010 · 英語 · ペーパーバック (594 ページ)
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本の詳細

形式 ペーパーバック
ページ数 594
言語 英語
公開されました Jul 14, 2010
出版社 Jones & Bartlett Learning
ISBN-10 0763784516
ISBN-13 9780763784515

説明

Alan Thorn delves into the intricate world of game engine design and implementation, offering readers an enlightening exploration of the foundational aspects of game development. Through a comprehensive approach, he breaks down complex concepts, making them accessible for aspiring developers and seasoned professionals alike. The book emphasizes the critical role game engines play in shaping the gaming experience, covering essential topics from architecture to performance optimization.

With a focus on practical applications, Thorn provides hands-on examples and insightful discussions that guide readers in creating their own game engines. This resource not only enhances technical understanding but also fosters creativity, encouraging developers to innovate within the realm of interactive entertainment.

ジャンル

科学&技術
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