Game Engine Design and Implementation

Game Engine Design and Implementation

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Jul 14, 2010 · Engelska · Pocketbok (594 sidor)
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Bokdetaljer

Format Pocketbok
Sidor 594
Språk Engelska
Publicerad Jul 14, 2010
Förlag Jones & Bartlett Learning
ISBN-10 0763784516
ISBN-13 9780763784515

Beskrivning

Alan Thorn delves into the intricate world of game engine design and implementation, offering readers an enlightening exploration of the foundational aspects of game development. Through a comprehensive approach, he breaks down complex concepts, making them accessible for aspiring developers and seasoned professionals alike. The book emphasizes the critical role game engines play in shaping the gaming experience, covering essential topics from architecture to performance optimization.

With a focus on practical applications, Thorn provides hands-on examples and insightful discussions that guide readers in creating their own game engines. This resource not only enhances technical understanding but also fosters creativity, encouraging developers to innovate within the realm of interactive entertainment.

Genrer

Vetenskap & Teknik
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