GPU Gems 2: Programming Techniques For High-Performance Graphics And General-Purpose Computation

GPU Gems 2: Programming Techniques For High-Performance Graphics And General-Purpose Computation

Matt Pharr , Tim Sweeney , Randima Fernando
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Jan 1, 2005 · 英語 · ハードカバー (814 ページ)
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本の詳細

形式 ハードカバー
ページ数 814
言語 英語
公開されました Jan 1, 2005
出版社 Addison-Wesley Professional
ISBN-10 0321335597
ISBN-13 9780321335593

説明

This book explores advanced programming techniques that leverage the power of GPU technology for both graphics and general-purpose computation. Authored by experts in the field, it delves into various methods that can significantly enhance performance in a wide range of applications, from gaming to scientific computing.

Readers will encounter in-depth discussions on optimization strategies, shading techniques, and real-time rendering processes. Each chapter is designed to provide practical insights and code examples, making complex concepts accessible to both seasoned programmers and those new to GPU computing.

With a focus on efficiency and innovation, this resource serves as a valuable reference for developers aiming to push the boundaries of graphics technology and computation. It's an essential addition to any programmer's library who is looking to master the intricacies of GPU programming.
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