설명
The proceedings from the 5th International Conference on Games and Learning Alliance present a collection of insightful research and discussions surrounding the intersection of gaming and education. Scholars and practitioners gathered in Utrecht for the event, sharing their latest findings and innovative approaches to leveraging games as effective learning tools.
Contributions highlight a range of topics, from the implementation of gamification in educational contexts to the design of games that foster cognitive and social skills. The book serves as an essential resource for educators, researchers, and anyone interested in understanding how game mechanics can enhance learning experiences and outcomes.
Contributions highlight a range of topics, from the implementation of gamification in educational contexts to the design of games that foster cognitive and social skills. The book serves as an essential resource for educators, researchers, and anyone interested in understanding how game mechanics can enhance learning experiences and outcomes.
책 세부 정보
형식
페이퍼백
페이지
470 페이지
언어
영어
출판됨
11월 23, 2016
출판사
Springer
판본
판본 2개
ISBN-10
331950181X
ISBN-13
9783319501819