Beschrijving
The proceedings from the 5th International Conference on Games and Learning Alliance present a collection of insightful research and discussions surrounding the intersection of gaming and education. Scholars and practitioners gathered in Utrecht for the event, sharing their latest findings and innovative approaches to leveraging games as effective learning tools.
Contributions highlight a range of topics, from the implementation of gamification in educational contexts to the design of games that foster cognitive and social skills. The book serves as an essential resource for educators, researchers, and anyone interested in understanding how game mechanics can enhance learning experiences and outcomes.
Contributions highlight a range of topics, from the implementation of gamification in educational contexts to the design of games that foster cognitive and social skills. The book serves as an essential resource for educators, researchers, and anyone interested in understanding how game mechanics can enhance learning experiences and outcomes.
Boekdetails
Formaat
Paperback
Pagina's
470 pagina's
Taal
Engels
Gepubliceerd
nov. 23, 2016
Uitgever
Springer
Edities
2 edities
ISBN-10
331950181X
ISBN-13
9783319501819