OpenGL ES 2.0 Programming

OpenGL ES 2.0 Programming

아직 평점이 없습니다
2008 · 영어 · 페이퍼백
서가에 추가

이 책 평가하기


도서 일지 내보내기

설명

This book serves as a comprehensive guide for developers looking to harness the power of OpenGL ES 2.0, a widely-used graphics API tailored for mobile and embedded systems. It delves into the intricacies of creating visually stunning and performance-optimized applications, providing readers with the essential tools and techniques to bring their ideas to life.

With contributions from experts in the field, it combines theory with practical examples, making complex concepts more accessible. Readers will find a wealth of information, including best practices, tips for resource management, and insights into leveraging the GPU effectively. Whether for gaming, simulations, or interactive applications, this resource is invaluable for anyone aiming to excel in graphics programming.

책 세부 정보

형식 페이퍼백
언어 영어
출판됨 1월 1, 2008
출판사 AdisonWesley Profesional, Paperback(2008)
서가에 추가

이 책 평가하기


도서 일지 내보내기