OpenGL ES 2.0 Programming

OpenGL ES 2.0 Programming

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2008 · Engelska · Pocketbok
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Beskrivning

This book serves as a comprehensive guide for developers looking to harness the power of OpenGL ES 2.0, a widely-used graphics API tailored for mobile and embedded systems. It delves into the intricacies of creating visually stunning and performance-optimized applications, providing readers with the essential tools and techniques to bring their ideas to life.

With contributions from experts in the field, it combines theory with practical examples, making complex concepts more accessible. Readers will find a wealth of information, including best practices, tips for resource management, and insights into leveraging the GPU effectively. Whether for gaming, simulations, or interactive applications, this resource is invaluable for anyone aiming to excel in graphics programming.

Bokdetaljer

Format Pocketbok
Språk Engelska
Publicerad jan 1, 2008
Förlag AdisonWesley Profesional, Paperback(2008)
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