Descrição
This edited volume delves into the innovative use of digital games in the realm of language learning and teaching, showcasing their ability to captivate and motivate students. The contributors provide a diverse range of perspectives and research, highlighting not only the educational benefits but also the immersive experiences that games can offer.
Through various case studies and analyses, it becomes clear that digital games are not just an entertaining distraction but rather a powerful pedagogical tool. By integrating gameplay into language acquisition, learners are encouraged to develop their skills in a dynamic and interactive environment, fostering both language proficiency and a deeper enthusiasm for learning.
Through various case studies and analyses, it becomes clear that digital games are not just an entertaining distraction but rather a powerful pedagogical tool. By integrating gameplay into language acquisition, learners are encouraged to develop their skills in a dynamic and interactive environment, fostering both language proficiency and a deeper enthusiasm for learning.
Detalhes do Livro
Formato
Capa dura
Páginas
251 páginas
Idioma
Inglês
Publicado
Jun 12, 2012
Editora
Palgrave Macmillan
Edições
4 editions
ISBN-10
1137005254
ISBN-13
9781137005250