Description
The proceedings from the 12th International Conference on Games and Learning Alliance capture the vibrant discussions and groundbreaking research presented in Dublin. This volume showcases a collection of contributions from experts in the field, reflecting advancements in the intersection of gaming and education.
Readers will find insights into innovative methodologies, theoretical frameworks, and practical applications that harness the power of game-based learning. The diverse array of topics explored within this gathering underscores the growing recognition of games as effective educational tools, paving the way for future research and development. This compilation is essential for those engaged in the ongoing dialogue surrounding learning technologies and educational practices.
Readers will find insights into innovative methodologies, theoretical frameworks, and practical applications that harness the power of game-based learning. The diverse array of topics explored within this gathering underscores the growing recognition of games as effective educational tools, paving the way for future research and development. This compilation is essential for those engaged in the ongoing dialogue surrounding learning technologies and educational practices.
Book Details
Format
Paperback
Pages
492 pages
Language
English
Published
Nov 29, 2023
Publisher
Springer
ISBN-10
3031490649
ISBN-13
9783031490644