Gaming the System: Designing with Gamestar Mechanic

Gaming the System: Designing with Gamestar Mechanic

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2014 · English · Hardcover · 2 editions
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Description

This insightful work delves into the intricate world of game design, exploring how games function as systems with interconnected elements and rules. The authors guide readers through the nuances of creating engaging and educational games, highlighting the importance of understanding mechanics, dynamics, and aesthetics in the learning process. Their comprehensive approach emphasizes how players interact with game components, shaping their experiences and fostering creativity.

Through engaging examples and practical applications, the book underscores the significance of design in learning contexts, especially for educators and game enthusiasts alike. By examining the role of feedback loops and challenges within games, it encourages a deep reflection on how these elements can transform educational experiences. The authors advocate for a playful yet thoughtful method of design, inviting readers to view games not just as entertainment, but as powerful tools for learning and development.

Ultimately, this work serves as a valuable resource for anyone interested in the intersection of gaming and education, offering fresh perspectives on the potentials of game-based learning. The authors inspire a new generation of designers to create meaningful interactions that promote critical thinking and collaboration.

Book Details

Format Hardcover
Pages 304 pages
Language English
Published Oct 10, 2014
Publisher The MIT Press
Edition Illustrated
Editions 2 editions
ISBN-10 026202781X
ISBN-13 9780262027816

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