How to Talk about Videogames (Volume 47)

How to Talk about Videogames (Volume 47)

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2015 · English · Paperback · 2 editions
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Description

Ian Bogost delves into the vibrant world of video games, exploring their significance as a modern cultural phenomenon. He examines how this medium has evolved beyond mere entertainment, becoming a powerful form of art that reflects societal values and personal experiences. Through thoughtful analysis, he situates video games within the larger context of contemporary media, arguing that they possess a unique ability to engage players on profound levels.

The book invites readers to reconsider their understanding of video games, as Bogost challenges common misconceptions and highlights their narrative depth and emotional resonance. By engaging with various gaming genres and their implications, he uncovers the subtle complexities of player interaction and storytelling, showcasing how games can serve as catalysts for critical discourse.

Bogost's work encourages not only appreciation but also a deeper conversation around video games. He illustrates their potential to shape culture, provoke thought, and foster community, asserting that they deserve a place in critical dialogue alongside traditional art forms. Through compelling examples, he paves the way for a richer understanding of this dynamic medium.

Book Details

Format Paperback
Pages 208 pages
Language English
Published Nov 15, 2015
Publisher Univ Of Minnesota Press
Editions 2 editions
ISBN-10 0816699127
ISBN-13 9780816699124

Genres

Art & Photography
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