Description
In this engaging guide, Terry Norton introduces readers to the world of programming through the exciting medium of game development. With a focus on C#, the book caters to complete beginners, making it accessible and enjoyable for those new to coding. The step-by-step approach demystifies programming concepts and allows readers to build a solid foundation while creating their own game objects in Unity 3D.
As individuals progress through the chapters, they will learn not only the fundamentals of C#, but also how to apply their knowledge in a practical setting. Each lesson is designed to encourage creativity and problem-solving, enabling readers to see their coding skills come to life as they develop their own games. This hands-on experience ignites a passion for coding, paving the way for future learning and exploration in the realm of game development.
As individuals progress through the chapters, they will learn not only the fundamentals of C#, but also how to apply their knowledge in a practical setting. Each lesson is designed to encourage creativity and problem-solving, enabling readers to see their coding skills come to life as they develop their own games. This hands-on experience ignites a passion for coding, paving the way for future learning and exploration in the realm of game development.
Book Details
Format
Paperback
Pages
271 pages
Language
English
Published
Aug 31, 2013
Publisher
Packt Pub Ltd
ISBN-10
1849696586
ISBN-13
9781849696586